OK, I’ve been looking over MAXscript (MXS) for the last three days now and decided to jump into rewriting a portion of Max that’s bothered me since the first time I saw it (8 days ago), the object rename tool.
newRenamer is a cleaner version that just makes more sense to me. I’m used to the great renaming tool in Maya written by Michael Comet, and I had to have something similar to ease my transition to Max.
I think everything should be self-explanatory, but if not, feel free to drop me a line or reply to this post.
THE SCRIPT: newRenamer.ms
Thanks,
Alec
0 Comments.