Character Rigging at 2K Games!

Hey all.  Tomorrow I start working at 2K Marin, a video game developer in Novato as their Character TD.  It’ll be an awesome experience.  2K Marin, back when they were in Boston known as, strangely enough, 2K Boston, made the award winning Bioshock and we’re going to continue in that fine tradition on Bioshock 2.

I’m coming from the Maya world into the 3DS Max world, so that hurdle will be the toughest, I think.

Writing the tools, coming up with ideas, and general rigging will be the easy part.  The mind shift needed to translate my knowledge into the Max world is actually exciting to me, since learning anything new is what keeps my aging brain at least somewhat pliable.

More to come as I dive headlong into the making video games for one of the coolest companies around.

Alec

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