Category Archives: Rigging

Dynamic Skirt Rig from Clone Wars

This is a quickie example of a dynamic skirt rig made for Snow Clone Troopers on the TV show Clone Wars.  It can blend between keyframed and dynamic, with the motion of the keyframed animation affecting the dynamic motion to whatever percentage you want. This technique was adopted to a number of other subsequent skirt/dress [...]

First MAXscript Written…newRenamer.ms

OK, I’ve been looking over MAXscript (MXS) for the last three days now and decided to jump into rewriting a portion of Max that’s bothered me since the first time I saw it (8 days ago), the object rename tool. newRenamer is a cleaner version that just makes more sense to me.  I’m used to [...]

Character Rigging at 2K Games!

Hey all.  Tomorrow I start working at 2K Marin, a video game developer in Novato as their Character TD.  It’ll be an awesome experience.  2K Marin, back when they were in Boston known as, strangely enough, 2K Boston, made the award winning Bioshock and we’re going to continue in that fine tradition on Bioshock 2. [...]

Character Rigging Demo Reel

Alec Fredericks CharacterTD/Animation resume (UPDATED!) OK, so my demo reel is pretty frickin’ old by now — this one is from 2007. It’s missing Spiderwick Chronicles from my time at ILM, Clone Wars from LucasFilm, and Bioshock 2 & XCOM stuff from 2K Marin. I’ll get that stuff flowing in the near future. Watch the [...]

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