Category Archives: MAXscript

Object Renamer Update (MAXscript)

A small update to my object renaming replacement for 3DS Max. There are two important upgrades: One, I added in functionality from the original renaming script that allows the user to delete characters from the beginning or end of an object name, but in my own way.  Highlighted in red, there now exists the ability [...]

First MAXscript Written…newRenamer.ms

OK, I’ve been looking over MAXscript (MXS) for the last three days now and decided to jump into rewriting a portion of Max that’s bothered me since the first time I saw it (8 days ago), the object rename tool. newRenamer is a cleaner version that just makes more sense to me.  I’m used to [...]

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